Map Name: Mario Party
Creator: Gaargod
Current version: V1.0

--Introduction--

This is a 4 player map. Teams should be set 1v1v1v1 (but this will also be automatically set in-game)

Which minor god the players pick doesn't matter, but it isn't recommended to use gaia because of the lush.

Mario Party for AOM is a board game with tiles, dice and pawns. Each round all players roll their dice and move their pawn forward.
After each round a minigame will start. The winner of this minigame gets 1 gold.
You can use this gold to get across the board faster or to move other players back.
If you get to tile 50 you are placed back at 0 again and you get 1 food. 
The player that has the most food after a specific amount of rounds, chosen by player 1, is the winner.

--Minigames--

This map now contains 10 minigames

1: Meteor Dodge
2: Goat Wars
3: Minotaur Battle
4: Guardian Survival
5: Anubite Race
6: Spider Dodge
7: Magic Maze
8: Myth Battle
9: Relic Hunt
10: Runaway

More minigames will be added in time. If you have a suggestion for a minigame, let me know, maybe I can let it happen.
The same for balancing. I'm not sure if everything is balanced to a good point and this can only be tested by playtesting.
If you have a suggestion for a price change in the shop, a certain thing in a minigame that should be changed, please let me know in the workshop.

--Bugs--

I can't guarantuee that this map is entirely bug-free. 
If you find some bug, post a comment describing what happened and I'll try to fix it in a next update

--Future--

This is that kind of map that is never finished. I can always add more minigames, make the shop larger etc.
If I have time and the support of people I'll try to add more minigames in the future.

I've spent a lot of time in this map and everything was done using the standard trigger set. 
If you want to know how I did everything, feel free to have a look by opening the map in the editor.

Thank you very much for downloading my scenario! It means a lot to me.
